General Rules

Below are the links to the systems rules split up into the 3 main areas for Combat, Crafting and Healing within the cataclysm system, alongside additional areas for specific parts of the system that hold their own mechanics, such as the downtime map, territories, nodes in the dome and the wider factional armies and how they function.

Combat - Mechanics for Combat within the Cataclysm system

Crafting - Mechanics for Crafting within the Cataclysm system

Healing - Mechanics for Healing within the Cataclysm system

Neural Net & Enclaves - Mechanics for Neural Net & Neural Enclaves within the Cataclysm system

Territories, Upgrades & Nodes - Mechanics for Territories & Nodes with their effects within the Cataclysm system

Factional Armies - Mechanics for Factional Armies within the Cataclysm system

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