Healing

Healing within Cataclysm
Healing within Hive:Cataclysm is roughly broken down into four areas of use within the wider system. The first of these areas is general healing, this is most applicable in general situations such as normal combat or other scenarios and is accessible within the medic skill very early on. The second is curing injuries, during some combat situations players may receive certain wounds that require special treatment in order to correct, as such part of medics role is fixing these injuries. These special wounds vary in their severity and what is required in order to fix them through specific treatments that require collaboration between certain skills and the medics. The third area is that of surgeries, for use when applying bio-augmentation; which have certain effects and bonuses upon the players, or for providing solutions to more severe injuries incurred within the system events that require more extensive attention in order to solve. The Fourth area is that of handling special calls that have negative effects on player stats; such as ravage, and curing these to ensure player survival in more hardened combat conditions.

Skill Progression Trees

Healing Calls
Below are a list of the healing calls within Cataclysm, they cover each skill available to those that may utilise the medic skill within the system. Each skill is accessible at a different stage of development within the skill tree for medics, alongside other skills related to the medic skill.

Injuries
Below are a list of the types of injuries they may be handed out to players by by refs under certain circumstances should they be dropped in a particular fashion or interact with a certain piece of equipment whilst in a special environment. Some of these may be caused by combat with particular types of enemies or in particular situations.

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